To be Above The Sea of Fog

I created a virtual world for my final Augmented and Virtual Reality project. I decided to base the world on the painting by Caspar David Friedrick titled, “Wanderer Above the Sea of Fog.” I decided I enjoyed this project enough to put it on my website and share! :)

*This page is best viewed on a desktop or laptop. Not optimal for mobile device viewing.*

All modeled assets were created by me with some help from the YouTube channels credited below.

The skybox is from FREE Skyboxes - Terrestrial by Dogmatic

The normals on the textures were picked up from Google image searches but the color and metalness were determined by me.

YouTube channels that helped with the modeling process:

3DWolf:

https://www.youtube.com/@3dwolf

Digital Dreambox:

https://www.youtube.com/@DigitalDreambox

Iris Ogli 3D Artist:

https://www.youtube.com/@IrisOgli

Wanderer Above The Sea of Fog

This is the painting by Caspar David Friedrick that inspired my work. The painting itself is from the era of Romanticism which took place from around the late 18th century to the mid-19th century. The painting was revealed to the public in 1817.

I felt deeply connected with the representation of solitude and isolation in this piece and I thought to myself, “What if I recreated this into a space I could be within?” I decided to turn my thoughts into virtual reality with Maya, the software I used for 3D modeling, and Unity, the software used to create the space and place assets within it.

The Perspective Shot

This is the scene I created in Unity. I added a table, chair, and a notebook as a personal touch. :)

The fog was an interesting thing to experiment with, but I believe this is the best result given the tools I was equipped with.

The Wide Shot

This shot shows the isolation of the main cliff from the rest of the cliffs. I feel that this shot captures the same essence as the painting inspired by it.

Journal Shot

This is the journal I modeled and typed in the texture.

Behind the Painting

This shot shows what I imagine the scene would look like if you could see the painting from an angle of 180 degrees.

90 Degree View

270 View

Conclusion:

This project opened my eyes to a new way of observation. Instead of utilizing photography to intentionally reduce physical space to give meaning, I created a virtual space for meaning to be found. I hope to further my journey in virtual spaces in both complexity and conceptualization.

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The Death Sigh